Open Lighting Architecture
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A PreferencesFactory creates preferences objects
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virtual | ~PreferencesFactory () |
virtual Preferences * | NewPreference (const std::string &name) |
virtual std::string | ConfigLocation () const =0 |
The location where preferences will be stored. More... | |
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Cleanup
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pure virtual |
The location where preferences will be stored.
Implemented in ola::FileBackedPreferencesFactory, and ola::MemoryPreferencesFactory.
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Lookup a preference object