Open Lighting Architecture  0.10.4
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ola::FilePreferenceSaverThread Class Reference

Detailed Description

The thread that saves preferences

Inheritance diagram for ola::FilePreferenceSaverThread:
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Collaboration diagram for ola::FilePreferenceSaverThread:
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Public Types

typedef std::multimap
< std::string, std::string > 
PreferencesMap
 

Public Member Functions

void SavePreferences (const std::string &filename, const PreferencesMap &preferences)
 
void * Run ()
 
bool Join (void *ptr=NULL)
 
void Syncronize ()
 
- Public Member Functions inherited from ola::thread::Thread
 Thread (const Options &options=Options())
 Create a new thread with the specified thread options. More...
 
virtual ~Thread ()
 Destructor.
 
virtual bool Start ()
 Start the thread and wait for the thread to be running. More...
 
virtual bool FastStart ()
 Start the thread and return immediately. More...
 
bool IsRunning ()
 Check if the thread is running. More...
 
ThreadId Id () const
 Return the thread id. More...
 
std::string Name () const
 Return the thread name. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from ola::thread::Thread
static ThreadId Self ()
 Returns the current thread's id. More...
 

Member Function Documentation

bool ola::FilePreferenceSaverThread::Join ( void *  ptr = NULL)
virtual

Stop the saving thread

Reimplemented from ola::thread::Thread.

void * ola::FilePreferenceSaverThread::Run ( )
virtual

Called by the new thread.

Implements ola::thread::Thread.

void ola::FilePreferenceSaverThread::Syncronize ( )

This can be used to syncronize with the file saving thread. Useful if you want to make sure the files have been written to disk before continuing. This blocks until all pending save requests are complete.


The documentation for this class was generated from the following files: